1. Communication-field Mechanism Design
Communication-field mechanism design aims to design mechanisms (games or rules) that facilitate communication and provide the communications field with some functions.
BIBLIOBATTLE: a Social book-review game
Online communication is not sufficient for gaining knowledge about our society. We have to design off-line communications as well. For example, we have developed a social book-review game called BIBLIOBATTLE, which encourages people to share their knowledge and personal information.
Dealing Rights to Speak: Mechanism Design for Communication in a Meeting
A mechanism named the “dealing rights to speak” was designed to facilitate the participants in a meeting to discuss more frankly and logically and equalize the time for each participant’s speech. The mechanism was inspired by using a microeconomics model. We are trying to develop mechanisms that make our daily communications more productive.
Publication
- 谷口忠大, コミュニケーション場のメカニズムデザインに向けたシステム論の構築と展望, システム制御情報学会論文誌, 32(12), pp. 417-428, 2019. 招待論文, https://doi.org/10.5687/iscie.32.417
- 末長英里子,蓮行,安藤花恵,紙本明子,黒木陽子,田中沙穂,益井博史,谷口忠大, 議論における極の数の設計がコミュニケーション場に及ぼす影響:件の宣言を対象とした実験による評価, システム制御情報学会論文誌, 32(12), pp. 455-466, 2019. https://doi.org/10.5687/iscie.32.455
- Tadahiro Taniguchi, Hiroshi Kawakami, and Osamu Katai, Bibliobattle: an informal social interaction design mediated by book reviews, The Transactions of Human Interface Society, Vol.12 (4), pp.93-104. (2010) [PDF] (in Japanese)/ 谷口忠大,川上浩司,片井修, ビブリオバトル:書評により媒介される社会的相互作用場の設計, ヒューマンインタフェース学会誌, 12(4), pp.93-104, 2010
- Kenta Oku, Yuma Akaike, and Tadahiro Taniguchi, Evaluation of Bibliobattle as Recommender Systems, The Transactions of Human Interface Society, Vol.15 (1), pp. 95-106. (2013) [PDF]
- Hiroyuki Koga and Tadahiro Taniguchi, Dealing Rights to Speak: Mechanism Design for Communication in a Meeting, Journal of Japan Industrial Management Association, (in Japanese)/ 古賀裕之,谷口忠大, 発話権取引:話し合いの場における時間配分のメカニズムデザイン, 日本経営工学会論文誌, 65(3), pp.144-156, 2014
Books